OUR PROGRAM HAS always been very solid on special teams. One of the biggest reasons that we’ve had special teams’ success has been the approach and attitude we bring to that aspect of the game.
When I was an assistant coach under Bobby Ross at the University of Maryland in the mid 1980s, we utilized a detailed special team’s grading and evaluation system to measure our players’ and teams’ performance after each game. This approach translated very well to the high-school level when I began coaching high school football. The grading and evaluation system really gets your players to buy into special teams and helps get them excited to take part in special teams.
We’ll also give each member of our special teams a list of expectations (see example on page13) outlining what it takes to become a great special teams player.
Special teams Grading System
This special team’s grading system is based on a point system, with participation on each unit figuring into the total points. A special teams point board is posted in the coach’s offices and players locker room. This board shows an individual’s overall contribution to our special teams. The point system is based on the following criteria. The player with the highest special teams point total is the honorary special teams captain for the next game.
First, a special teams player is awarded 3 points for participating on over 50 percent of the plays involved on a special teams unit that doesn’t allow any game-breaking errors.
The rest of the points are awarded for the following special teams contributions:
1 POINT
PATs = 1 point
Any hit on ball carrier = 1 point
Knockback = 1 point
2 POINTS
Second hit or assisted tackle = 2 points
A force on punt or kickoff coverage = 2 points
Break a tackle = 2 points
Effective block = 2 points
Wedge-buster block (blocking more than one opponent) = 2 points
Tackle or down the ball inside the opponent’s 20-yard line (in addition to tackling points) = 2 points
3 POINTS
Field Goals = 3 points
First hit or unassisted tackle = 3 points
Achieving net punt goal = 3 points
Punt hang time of 4.5 seconds or greater = 3 points
Kickoff hang time of 4.0 or greater = 3 points
Key or clutch punt at a critical time = 3 points
Key or clutch kickoff at a critical time = 3 points
Tackle or down the ball inside the opponent’s 10-yard line (in addition to tackling points) = 3 points
Execute a perfect snap in prescribed time = 3 points
Safety = 3 points
Force a bad punt = 3 points
Force a missed PAT or field goal = 3 points
4 POINTS
Key return (35 yards or more) = 4 points
Big play = 4 points
Great effort = 4 points
“Will-breaker hit” = 4 points
Blocking 2 players on 1 play = 4 points
Punt that forces a fair catch or goes out of bounds inside the 10-yard line = 4 points
6-POINTS
Touchdowns = 6 points
Forced fumble = 6 points
Fumble recovery = 6 points
Blocked kick, PAT or field goal = 6 points
Return a PAT for 2 points = 6 points